diff options
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - lightning [Goody tunnel artifact tweak].milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - lightning [Goody tunnel artifact tweak].milk | 479 |
1 files changed, 479 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - lightning [Goody tunnel artifact tweak].milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - lightning [Goody tunnel artifact tweak].milk new file mode 100644 index 0000000..d2bb3dc --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - lightning [Goody tunnel artifact tweak].milk @@ -0,0 +1,479 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=3.000000 +fGammaAdj=1.980 +fDecay=0.500 +fVideoEchoZoom=1.000 +fVideoEchoAlpha=0.500 +nVideoEchoOrientation=3 +nWaveMode=6 +bAdditiveWaves=1 +bWaveDots=0 +bWaveThick=1 +bModWaveAlphaByVolume=1 +bMaximizeWaveColor=0 +bTexWrap=1 +bDarkenCenter=1 +bRedBlueStereo=0 +bBrighten=0 +bDarken=1 +bSolarize=0 +bInvert=0 +fWaveAlpha=3.196 +fWaveScale=2.103 +fWaveSmoothing=0.540 +fWaveParam=0.380 +fModWaveAlphaStart=0.810 +fModWaveAlphaEnd=1.400 +fWarpAnimSpeed=1.459 +fWarpScale=2.007 +fZoomExponent=1.00000 +fShader=0.000 +zoom=0.99990 +rot=0.00000 +cx=0.500 +cy=0.500 +dx=0.00000 +dy=0.00000 +warp=0.01000 +sx=0.99990 +sy=1.00000 +wave_r=1.000 +wave_g=0.300 +wave_b=1.000 +wave_x=0.500 +wave_y=0.500 +ob_size=0.000 +ob_r=0.000 +ob_g=0.000 +ob_b=0.000 +ob_a=1.000 +ib_size=0.260 +ib_r=0.250 +ib_g=0.250 +ib_b=0.250 +ib_a=0.000 +nMotionVectorsX=64.000 +nMotionVectorsY=48.000 +mv_dx=0.000 +mv_dy=0.000 +mv_l=1.850 +mv_r=0.500 +mv_g=0.500 +mv_b=0.500 +mv_a=0.000 +b1n=0.000 +b2n=0.000 +b3n=0.000 +b1x=1.000 +b2x=1.000 +b3x=1.000 +b1ed=0.000 +wavecode_0_enabled=0 +wavecode_0_samples=442 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=0 +wavecode_0_bAdditive=1 +wavecode_0_scaling=0.89152 +wavecode_0_smoothing=0.82000 +wavecode_0_r=1.000 +wavecode_0_g=1.000 +wavecode_0_b=1.000 +wavecode_0_a=1.000 +wave_0_init1=t1 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init2=t2 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init3=t3 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init4=t4 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init5=t5 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init6=t6 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init7=t7 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init8=t8 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init9= +wave_0_per_point1= +wave_0_per_point2=x0 = .5; y0 = .5; +wave_0_per_point3= +wave_0_per_point4=k1 = int(100.0*sample); +wave_0_per_point5=k2 = int(100.0*sample+1); +wave_0_per_point6=k1 = k1%2; +wave_0_per_point7=f1 = rand(100)/200-.25; +wave_0_per_point8=f2 = rand(100)/200-.25; +wave_0_per_point9= +wave_0_per_point10=x = x0 + k1* f1;; +wave_0_per_point11=y = y0 + k1* f2; +wave_0_per_point12=a = .02;//k2%2 ; +wavecode_1_enabled=0 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=1 +wavecode_1_bAdditive=0 +wavecode_1_scaling=0.89152 +wavecode_1_smoothing=0.82000 +wavecode_1_r=1.000 +wavecode_1_g=1.000 +wavecode_1_b=1.000 +wavecode_1_a=0.100 +wave_1_init1=t1 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init2=t2 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init3=t3 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init4=t4 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init5=t5 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init6=t6 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init7=t7 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init8=t8 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init9= +wave_1_per_frame1=tm = time*.1; +wave_1_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7); +wave_1_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8); +wave_1_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1); +wave_1_per_frame5= +wave_1_per_frame6=tic = min(time - tin,1); +wave_1_per_frame7=tin = time; +wave_1_per_frame8= +wave_1_per_frame9=tva = (tic*q1*.5); +wave_1_per_frame10=tvb = (tic*q2*.5); +wave_1_per_frame11=tvc = (tic*q3*.5); +wave_1_per_frame12= +wave_1_per_frame13=q1 = tva; +wave_1_per_frame14=q2 = tvb; +wave_1_per_frame15=q3 = tvc; +wave_1_per_frame16= +wave_1_per_frame17=sz = .5; +wave_1_per_frame18=len = q4; +wave_1_per_frame19=t4 = len; +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=1 +wavecode_2_bAdditive=0 +wavecode_2_scaling=0.89152 +wavecode_2_smoothing=0.82000 +wavecode_2_r=1.000 +wavecode_2_g=1.000 +wavecode_2_b=1.000 +wavecode_2_a=0.100 +wave_2_init1=t1 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init2=t2 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init3=t3 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init4=t4 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init5=t5 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init6=t6 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init7=t7 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init8=t8 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init9= +wave_2_per_frame1=tm = time*.1; +wave_2_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7); +wave_2_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8); +wave_2_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1); +wave_2_per_frame5= +wave_2_per_frame6=tic = min(time - tin,1); +wave_2_per_frame7=tin = time; +wave_2_per_frame8= +wave_2_per_frame9=tva = (tic*q1*.5); +wave_2_per_frame10=tvb = (tic*q2*.5); +wave_2_per_frame11=tvc = (tic*q3*.5); +wave_2_per_frame12= +wave_2_per_frame13=q1 = tva; +wave_2_per_frame14=q2 = tvb; +wave_2_per_frame15=q3 = tvc; +wave_2_per_frame16= +wave_2_per_frame17=sz = .5; +wave_2_per_frame18=len = 1; +wave_2_per_frame19=t4 = len; +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=1 +wavecode_3_bUseDots=1 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.00000 +wavecode_3_smoothing=0.50000 +wavecode_3_r=1.000 +wavecode_3_g=1.000 +wavecode_3_b=1.000 +wavecode_3_a=1.000 +wave_3_per_point1=ra = .8; +wave_3_per_point2=rb = .5; +wave_3_per_point3=pib = 6.28318530718; +wave_3_per_point4= +wave_3_per_point5= +wave_3_per_point6=tic = min(time-tin,.1); +wave_3_per_point7=tin = if(equal(sample,0),time,tin); +wave_3_per_point8= +wave_3_per_point9=mod = 1.5 + .5*sin(time*.15); +wave_3_per_point10=med = 1.5 + .5*sin(time*.134); +wave_3_per_point11=med = 5; +wave_3_per_point12=amod = 3; +wave_3_per_point13= +wave_3_per_point14=vr = rand(10001)*.0001; +wave_3_per_point15=rb = rb + rand(10001)*.0001*.1; +wave_3_per_point16= +wave_3_per_point17=a = vr; +wave_3_per_point18= +wave_3_per_point19=sa = vr*pib*.5; +wave_3_per_point20=sp = sa*mod + q1*1.3; +wave_3_per_point21=sam = sa*med - q1*.219; +wave_3_per_point22= +wave_3_per_point23=ox = ra*sin(sam*pib); +wave_3_per_point24=oy = ra*cos(sam*pib); +wave_3_per_point25=ox = ox + rb*-cos(sp)*sin(sam*pib); +wave_3_per_point26=oz = rb*-sin(sp); +wave_3_per_point27=oy = oy + rb*-cos(sp)*cos(sam*pib); +wave_3_per_point28= +wave_3_per_point29= +wave_3_per_point30=xang = time*.132; +wave_3_per_point31=xang = q2; +wave_3_per_point32=yang = time*.153; +wave_3_per_point33=yang = q3; +wave_3_per_point34=zang = time*.110; +wave_3_per_point35=zang = q4; +wave_3_per_point36=fov = 0.6 + 0.2*sin(time); +wave_3_per_point37=fov = .5; +wave_3_per_point38= +wave_3_per_point39=mx = ox*cos(zang) - oy*sin(zang); +wave_3_per_point40=my = ox*sin(zang) + oy*cos(zang); +wave_3_per_point41=ox = mx; +wave_3_per_point42=oy = my; +wave_3_per_point43=mx = ox*cos(yang) + oz*sin(yang); +wave_3_per_point44=mz = - ox*sin(yang) + oz*cos(yang); +wave_3_per_point45=ox = mx; +wave_3_per_point46=oz = mz; +wave_3_per_point47=my = oy*cos(xang) - oz*sin(xang); +wave_3_per_point48=mz = oy*sin(xang) + oz*cos(xang); +wave_3_per_point49=oy = my; +wave_3_per_point50=oz = mz; +wave_3_per_point51= +wave_3_per_point52=oz = oz - 2; +wave_3_per_point53=x = ox*fov/oz + 0.5; +wave_3_per_point54=x = (x-.5)*0.75 + 0.5; +wave_3_per_point55=y = oy*fov/oz + 0.5; +wave_3_per_point56= +shapecode_0_enabled=0 +shapecode_0_sides=18 +shapecode_0_additive=0 +shapecode_0_thickOutline=0 +shapecode_0_textured=1 +shapecode_0_num_inst=1 +shapecode_0_x=0.500 +shapecode_0_y=0.500 +shapecode_0_rad=0.25606 +shapecode_0_ang=0.25133 +shapecode_0_tex_ang=3.76991 +shapecode_0_tex_zoom=4.77799 +shapecode_0_r=1.000 +shapecode_0_g=1.000 +shapecode_0_b=1.000 +shapecode_0_a=0.400 +shapecode_0_r2=1.000 +shapecode_0_g2=1.000 +shapecode_0_b2=1.000 +shapecode_0_a2=0.000 +shapecode_0_border_r=1.000 +shapecode_0_border_g=1.000 +shapecode_0_border_b=0.000 +shapecode_0_border_a=0.000 +shapecode_1_enabled=0 +shapecode_1_sides=32 +shapecode_1_additive=0 +shapecode_1_thickOutline=0 +shapecode_1_textured=1 +shapecode_1_num_inst=1 +shapecode_1_x=0.500 +shapecode_1_y=0.560 +shapecode_1_rad=0.05113 +shapecode_1_ang=0.00000 +shapecode_1_tex_ang=0.00000 +shapecode_1_tex_zoom=1.83150 +shapecode_1_r=1.000 +shapecode_1_g=1.000 +shapecode_1_b=1.000 +shapecode_1_a=0.900 +shapecode_1_r2=0.000 +shapecode_1_g2=0.000 +shapecode_1_b2=0.000 +shapecode_1_a2=0.500 +shapecode_1_border_r=0.500 +shapecode_1_border_g=0.500 +shapecode_1_border_b=0.500 +shapecode_1_border_a=0.000 +shape_1_per_frame1=ang = time; +shape_1_per_frame2=a = 1; +shape_1_per_frame3=//rad = 0.02 +.05* bass_att; +shape_1_per_frame4=//rad = 0.1; +shape_1_per_frame5=y = 0.5+bass_att/10; +shape_1_per_frame6=x = .5 + .1*sin(time/2); +shape_1_per_frame7=y = .5 + .1*cos(time); +shapecode_2_enabled=0 +shapecode_2_sides=63 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=0 +shapecode_2_num_inst=1 +shapecode_2_x=0.123 +shapecode_2_y=0.000 +shapecode_2_rad=0.27319 +shapecode_2_ang=0.00000 +shapecode_2_tex_ang=0.00000 +shapecode_2_tex_zoom=0.49981 +shapecode_2_r=1.000 +shapecode_2_g=1.000 +shapecode_2_b=1.000 +shapecode_2_a=1.000 +shapecode_2_r2=1.000 +shapecode_2_g2=1.000 +shapecode_2_b2=1.000 +shapecode_2_a2=0.000 +shapecode_2_border_r=0.500 +shapecode_2_border_g=0.500 +shapecode_2_border_b=0.500 +shapecode_2_border_a=0.000 +shape_2_per_frame1=x = .5 + .1* sin (time*73); +shape_2_per_frame2=y = .5 + .1* sin (time*23); +shape_2_per_frame3= +shape_2_per_frame4=r = 0; g = 0; b = 0; +shape_2_per_frame5=r2 = 1; g2 = 1; b2 = 1; +shape_2_per_frame6= +shape_2_per_frame7=rad = mid_att/100; +shape_2_per_frame8=a = .7; +shape_2_per_frame9=a2 = a; +shapecode_3_enabled=0 +shapecode_3_sides=63 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=1 +shapecode_3_num_inst=1 +shapecode_3_x=0.500 +shapecode_3_y=0.510 +shapecode_3_rad=0.53741 +shapecode_3_ang=0.00000 +shapecode_3_tex_ang=1.00531 +shapecode_3_tex_zoom=0.49981 +shapecode_3_r=1.000 +shapecode_3_g=1.000 +shapecode_3_b=1.000 +shapecode_3_a=0.860 +shapecode_3_r2=1.000 +shapecode_3_g2=1.000 +shapecode_3_b2=1.000 +shapecode_3_a2=0.000 +shapecode_3_border_r=0.500 +shapecode_3_border_g=0.500 +shapecode_3_border_b=0.500 +shapecode_3_border_a=0.000 +per_frame_1=dec_med = pow (0.9, 30/fps); +per_frame_2=dec_slow = pow (0.99, 30/fps); +per_frame_3=beat = max (max (bass, mid), treb); +per_frame_4=avg = avg*dec_slow + beat*(1-dec_slow); +per_frame_5=is_beat = above(beat, .5+avg+peak) * above (time, t0+.2); +per_frame_6=t0 = is_beat*time + (1-is_beat)*t0; +per_frame_7=peak = is_beat * beat + (1-is_beat)*peak*dec_med; +per_frame_8=index = (index + is_beat) %2; +per_frame_9= +per_frame_10=q20 = avg; +per_frame_11=q21 = beat; +per_frame_12=q22 = peak; +per_frame_13=q23 = index; +per_frame_14=q24 = is_beat; +per_frame_15=q26 = bass + mid + treb; +per_frame_16= +per_frame_17=k1 = is_beat*equal(index,0); +per_frame_18= +per_frame_19=r0 = rand(10)-5; +per_frame_20=p0 = r0*k1 + (1-k1)*p0; +per_frame_21= +per_frame_22=r1 = rand(10)-5; +per_frame_23=p1 = r1*k1 + (1-k1)*p1; +per_frame_24=m0 = dec_med * m0+ (1-dec_med)*p0; +per_frame_25=m1 = dec_med * m1+ (1-dec_med)*p1; +per_frame_26= +per_frame_27=m0 = dec_slow*m0; +per_frame_28=m1 = dec_slow*m1; +per_frame_29= +per_frame_30= +per_frame_31=q1 = m0/25 + .0*sin(time/3); +per_frame_32=q2 = m1/25 + .0*cos(time/3); +per_frame_33= +per_frame_34= +per_frame_35=p9 = p9*dec_slow + (q23)*(1-dec_slow); +per_frame_36=zoom = 1; +per_frame_37=cx = p9/10000; +per_frame_38=cy = 0; +per_frame_39=wave_mystery = .2*(rand(10)-5); +per_frame_40=wave_a = is_beat; +per_frame_41= +per_frame_42=flash = flash*.9 + is_beat; +per_frame_43=q30 = flash; +warp_1=`sampler sampler_pw_noise_lq; +warp_2=`float3 ret1; +warp_3=`shader_body { +warp_4=`float corr = texsize.xy*texsize_noise_lq.zw; +warp_5=`float2 uv1 = float2(uv.x-0.5,uv.y-0.5)*aspect.xy; +warp_6=` +warp_7=` +warp_8=`float3 noiseVal = lum(tex2D(sampler_noise_lq, corr*uv*.5+ .1*rand_frame)); +warp_9=` +warp_10=`float2 hor = float2 (.005,0.007); +warp_11=`float2 ver = float2 (-0.007,.005); +warp_12=` +warp_13=`float f0 = 1; +warp_14=`float dx = f0*lum(tex2D(sampler_main,uv+hor) +warp_15=` - tex2D(sampler_main,uv-hor)); +warp_16=`float dy = f0*lum(tex2D(sampler_main,uv+ver) +warp_17=` - tex2D(sampler_main,uv-ver)); +warp_18=` +warp_19=`float2 zz= float2 (dx,dy); +warp_20=`float3 blur = GetBlur1(uv) ; +warp_21=` +warp_22=`zz *= 1-blur; +warp_23=` +warp_24=`float3 crisp = tex2D(sampler_main,uv-zz*.02); +warp_25=` +warp_26=`crisp += noiseVal*(.12) -0.01*pow(1-rad,4); +warp_27=` +warp_28=`ret1 = -blur*.1+ crisp*1.1; +warp_29=` +warp_30=`ret = ret1; +warp_31=` ret *= 0.97; +warp_32=` ret -= 0.05; +warp_33=`} +comp_1=` +comp_2=`sampler sampler_pw_noise_lq; +comp_3=`shader_body +comp_4=`{ +comp_5=` +comp_6=`float corr = texsize.xy*texsize_noise_hq.zw; +comp_7=`float2 p0 = .5 + float2(q1,q2); +comp_8=` +comp_9=`float2 uv1 = (uv-p0)*aspect.xy; +comp_10=`float ang1 = atan2(uv1.y, uv1.x); +comp_11=` +comp_12=`float rad2 = length(uv1); +comp_13=`float rad1 = -1*rad2 + 0.05/(rad2-0.08); +comp_14=` +comp_15=`float2 uv2 = float2 (ang*1.8, clamp(rad1,-8, 8)); +comp_16=`uv2.y = uv2.y/2 + time/2; +comp_17=` +comp_18=`float3 tube = lum(tex2D(sampler_noise_hq, corr*uv2)); +comp_19=`//tube = sqrt(abs (tube-.8)); +comp_20=` +comp_21=` +comp_22=`float2 uv3 = uv + tube/64; +comp_23=`double3 blur = lum(GetBlur1 (uv3)); +comp_24=`double3 crisp =(GetPixel(uv3)); +comp_25=` +comp_26=`double3 ret2 = crisp + blur; +comp_27=` +comp_28=`double3 lblue = float3 (0.3, 0.5, 1)/3 *(1-rad); +comp_29=`ret2 = ret2 + lblue; +comp_30=` +comp_31=`ret = -1*tube*rad + (1+q24/4)*ret2 * (1-tube/2); +comp_32=`} |